Kristopher Baker
Product Engineer · Deep iOS roots · Consumer product systems · Developer tooling · AI-assisted workflows
Summary
13+ years building and scaling consumer products used by millions, mostly through native iOS applications. Strong background in Swift, Objective-C, UIKit, SwiftUI, product architecture, performance, experimentation, telemetry, and internal tooling. Recently focused on subscription systems and growth at Wolt, while expanding into practical AI-assisted workflows for implementation, structured document pipelines, and developer tools.
Core Competencies
Experience
Senior Software Engineer, Product Systems & iOS
Senior product engineer for membership and checkout surfaces in a large-scale consumer application, combining hands-on iOS implementation with cross-platform product systems work.
- Led implementation of subscription funnel improvements, contributing to +29.8% incremental membership sign-ups through experimentation and iteration.
- Identified and addressed key friction points in checkout, implementing optimizations that contributed to +27,000 incremental subscribers annually.
- Served as frontend DRI for major product launches including Cart Entry Point, Express Sign-Up, and Long Distance Delivery, coordinating across iOS, Android, Web, backend, and data teams distributed across Germany, Finland, and Japan.
- Built iOS telemetry instrumentation, internal tooling, and backend-driven UI systems enabling faster experimentation cycles and improved release confidence across the membership surface.
- Refactored shared UI components and standardized ViewModel patterns across checkout and discovery flows, reducing duplication and improving long-term maintainability.
- Authored technical design documents (RFCs) for cross-team architecture decisions and feature proposals.
Senior Software Engineer, iOS
Core iOS engineer on a consumer news application serving tens of millions of users globally, owning features across the full development lifecycle.
- Built and shipped features across feed rendering, onboarding, push notifications, navigation, and article display in a large-scale, performance-sensitive codebase.
- Owned feature delivery end-to-end: architecture design, implementation, testing, release planning, and post-launch iteration with metric-driven evaluation.
- Led Objective-C to Swift migration initiatives and established SwiftLint and SwiftFormat standards, improving code consistency and long-term maintainability across the iOS team.
- Implemented server-driven onboarding flows using SwiftUI, decoupling product iteration from release cycles and enabling rapid A/B testing of onboarding variants.
- Collaborated with product, backend, and ML teams across Tokyo and San Francisco to ship globally distributed features on tight timelines.
- Conducted 100+ technical interviews across engineering roles.
Software Engineer, iOS
Developed native iOS applications across fitness tracking, social feed, and e-commerce products serving a large consumer user base.
- Diagnosed and resolved critical feed rendering bottlenecks using Instruments profiling and multithreaded layout computation, achieving consistent 60fps scrolling performance.
- Led early adoption of Swift and guided production applications through multiple major Swift language migrations, establishing patterns adopted across the team.
- Implemented CI/CD pipelines and release automation, improving development velocity and deployment reliability.
- Awarded Company MVP for delivering critical feed functionality during a team transition while maintaining release commitments.
Education
University of Illinois Springfield
Bachelor of Science, Computer Science · Minor in Mathematics · Summa Cum Laude